SUMMARY

Interactive Technology PM & Agency Strategy Leader seeks Executive Strategy Role in high performance organization to drive key results, to efficiently execute trail-blazing initiatives, and to deliver excellent customer experiences.

  • 10+ Years Experience
  • Strategy, R&D, PM, Operations, Leadership
  • Business Strategy, Product Innovation, Technical Program Management

EXPERIENCE

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Head of Product

Strategy Leadership:

  • Executive leader delivering mission critical product leadership across 1.5 years of 
Go-To-Market rapid development and R&D.
  • Operationalized Developer Success from initial product ideation, through to final launch-ready MVP.
  • Directed telepresence platform’s cross functional feature R&D and development across 17 Sprints, 1.5 years.
  • Managed DevOps, IT, and marketing communication platforms, including social media accounts, website, product roadmaps, and external vendors.
  • Presented PR product initiatives for InfoComm Awards and AV Publications.
  • Delivered the pitch presentation resulting in award “Best New Technology” at InfoComm 2024 by rAVe [PUBS].

Business Planning + Cost Modelling:

  • Formulated all development budget estimates and financial forecasts.
  • Generated 15+ pricing model variations, optimizing 5 critical back-end stack components to customer value and product launch success across short, medium, long-term horizons.

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Sr Strategist & Interactive Producer [June 2017 - Present]

Studio Leadership

  • CEO’s #2 Strategy Director Responsible for yearly agency strategy framework, Agency OKRs, and Leadership Special Projects PM
  • Managed, Coached, and Advised 10+ PMs, Operations Managers, and UX Professionals Strategy
  • Directed Discovery, UX Research, and Analytics for Live Software Projects
  • Proposed and Conducted R&D Projects based on Agency Goals Leading to 60% higher R&D throughput yearly.
  • Enhanced Marketing + Social Media Strategy Leading to 75% Increased Engagement + 50% Increase in Followers Interactive Production + Project Management
  • Managed 50+ Interactive Projects over 7 years to Budget, Quality, and Timeline Delivery
  • Designed and Optimized Complex Agile/Waterfall End-to-End Project Processes
  • Operationalized Project Health Portfolio + Data Visibility Routines

Accounts

Amazon AWS, Bell Textron, Boy Scouts of America, Caris Life Sciences, 
Climate Control Group, CoolSys, DFW Airport, DXC Technology, Energy Education Foundation, Ernst & Young, Frisco Economic Development Corporation, Gatorade / Pepsi Co, Hillwood Communities, HII, Leon Capital Group, Los Angeles Metro, NCR, Perot Museum, Resideo, Royal Caribbean Group, STV Inc., Visit Dallas, Visit Frisco, Visit Seattle

Design for Use

User Experience Researcher [May 2015 - Aug 2015]

Accounts

New Home Source Professional, ViaSat, BDX Live

EDUCATION

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Masters of Interactive Technology

Digital Game Development, Focus in Production and Level Design

Thesis

A Process for Evaluating Virtual Reality Systems for Gaming and Enterprise Projects

R&D

VR Quantitative UX, Social Psychology Simulator

Projects

  • Lonely HAL (Android OS 2D puzzle game, Unity 5, 5 Developers)
  • Azimuth (LAN Multiplayer First Person Shooter, UE4, 9 Developers)
  • Social Psychology - Immersive VR Simulator: Female Avatar Project
  • Dawn (3D Platformer, Steam, UE4, 18 Developers)
  • Mouse Playhouse (VR Puzzle Game, Steam, HTC Vive, 18 Developers)

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B.A. Cognitive Sciences

Focus in Human Factors & Human-Computer Interaction

HCI Research: Voting Systems, Wearables, Quant. Analysis

Iowa State NSF Research: Aerospace Training Simulator Interface Design

SKILLS

Project Management 
Product Management

R&D Operations

Process Design

Account Management

Sales

UX Design + Research

Information Architecture 
Data Analysis

Social Media Marketing

Business Planning

Cost Modeling 
Technical Writing

TOOLS

Google Suite

Atlassian Suite (JIRA & Confluence)

Adobe Suite

Figma

Miro

ClickUp / Wrike

ZenDesk

Mailchimp

Google Analytics

Davinci Resolve

Notion